Portfolio & Credits

GAMES

Super Fun Wow Comic Creation Kit (2024) – Sound Design

Dread Hunger (Windows, 2022) — Audio Lead (SFX design/implementation, voice casting/direction, music supervision/coordination)

Animal Tracks (2022) – Excellence in Audio Award at 2023 Pavs – Sound Effect Design & Implementation

Dustland Runner (Android/iOS, 2022) — Audio Lead (SFX design/mixing, dialogue mastering, music coordination)

Octopath Traveler II (2022) — Dialogue Editing

Ready or Not (Windows, 2020) — Audio Director (Interim)

Stationeers (Windows, 2019) — Audio Director (SFX design/implementation)

No Way Out: A Dead Realm Tale (Windows VR, 2018; PSVR, 2019) — Audio Director (SFX design, voice production/implementation)

Passengers: Awakening (Windows/Oculus, 2017) — Audio Implementation Lead

Deer Hunter: Reloaded (Windows, 2017) — Dialogue Supervisor (casting, direction, production)

Uncharted 4: A Thief’s End (PlayStation 4, 2016) — Dialogue Supervisor (editing, script preparation, implementation)

Destiny: Taken King (2015) — Senior Audio Designer

Guitar Hero Live (2015) — Senior Audio Designer

Skylanders: Battlecast (Android/iOS, 2015) — Senior Audio Designer

Skylanders: SuperChargers (Wii U, 2015) — Senior Audio Designer

Batman: Arkham Knight (Windows, 2015) — Audio Implementor

The Last of Us: Remastered (PlayStation 4, 2014) — Additional Dialogue Supervision

God of War: Ascension (PlayStation 3, 2013) — Sound Manager

Starhawk (PlayStation 3, 2012) — Sound Manager

Twisted Metal (PlayStation 3, 2012) — Additional Sound Design

Mortal Kombat (PlayStation 3, 2011) — Sound Manager

God of War: Ghost of Sparta (PSP, 2010) — Game Mix Engineer

God of War III (PlayStation 3, 2010) — Audio Lead

Fat Princess: Fistful of Cake (PSP, 2010) — Sound Supervisor

Uncharted 2: Among Thieves (PlayStation 3, 2009) — Additional Sound Design

Fat Princess (PlayStation 3, 2009) — Sound Supervisor

Flower (PlayStation 3, 2009) — Sound Supervisor

Linger in Shadows (PlayStation 3, 2008) — Lead Sound Designer

Afrika (PlayStation 3, 2008) — Sound Recordist

God of War: Chains of Olympus (PSP, 2008) — Additional Sound Design

Twisted Metal: Head-On – Extra Twisted Edition (PlayStation 2, 2008) — Additional Sound Design

Uncharted: Drake’s Fortune (PlayStation 3, 2007) — Lead Sound Designer

Warhawk (PlayStation 3, 2007) — Senior Sound Designer

flOw (PlayStation 3, 2007) — Senior Sound Designer

God of War II (PlayStation 2, 2007) — Senior Sound Designer

Delta Force: Black Hawk Down – Team Sabre (PlayStation 2, 2006) — Senior Sound Designer/Voice Production

The Con (PSP, 2005) — Senior Sound Designer

SOCOM 3: U.S. Navy SEALs (PlayStation 2, 2005) — Additional Sound Design/Cinematic Post Production

Joint Operations: Escalation (Windows, 2004) — Senior Sound Designer

Joint Operations: Typhoon Rising (Windows, 2004) — Senior Sound Designer/Music/Field Recording

Delta Force: Black Hawk Down – Team Sabre (Windows, 2004) — Senior Sound Designer

Delta Force: Black Hawk Down (Windows, 2003) — Senior Sound Designer

Delta Force: Task Force Dagger (Windows, 2002) — Senior Sound Designer

Delta Force: Urban Warfare (PlayStation, 2002) — Senior Sound Designer

Comanche 4 (Windows, 2001) — Sound Designer

Tachyon: The Fringe (Windows, 2000) — Dialogue Editing

Delta Force 2 (Windows, 1999) — Sound Effects and Dialogue Editing